Lara broke our hearts. We waited for her – for years – because we just knew that when we met again, things would feel fresh – innovative features would take the series to new heights, and longtime problems would finally be fixed. But promises were broken. Tomb Raider’s PS2 comeback was yet another unimaginative and repetitive rehash.
That’s where we come in. Here at PSM, we’re tired of groaning about this series that we used to love, so we’re doing something about it. We’re taking all those “what if” lunchtime conversations we’ve had and putting them to good use. Consider this an open letter to the folks at Crystal Dynamics, who have inherited Tomb Raider now that the series’ creators have run it into the ground. If nothing else, we hope that this feature will get them, and you, to brainstorm grand ideas to make Lara the Queen of PlayStation once again.